Quote:
Originally Posted by loramin
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Or maybe no one is defending any bug. Maybe they're defending the development process that has worked for over a decade here.
Meanwhile, as a mage who didn't play in classic, I'm curious how this all worked: if your pet died, and you hadn't hurt the mob ... it just went back to what it was doing?
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I don't know it worked in 1999, but on Blue when your pet died, you would have zero aggro on the mob. Once you sent a new pet in it would snap the mob back as soon as it landed a hit or spell attack.
What's different now is the some or all of the pets aggro is transferred back to the mage, this change happened sometime after Green opened, I know this because I was playing my mage on blue right before Green launch and this wasn't an issue.