Thread: Game Mechanics: Persistent instaclick item use on Blue
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Old 11-29-2021, 03:18 PM
YendorLootmonkey YendorLootmonkey is offline
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https://www.project1999.com/forums/s...57&postcount=1

Quote:
Some examples of these items being used in a very unclassic and unintended way is an entire raid force using bags worth of an instant cast direct damage click items to blast a raid mob dead in less than a minute. Another situation is the use of these items to bypass the normal hate/aggro building mechanics of the game. Yet another case is the use of certain items to allow a low level player to defeat large groups of higher level mobs, effectively solo powerlevelling."
It's clear that the intent of the item nerf was to ensure these items did not trivialize content. If there are items that they missed that also trivialize content in the same manner, then it stands to reason that they should also be nerfed.

I have been told for the last 10+ years that the hardcore competitive raid guilds would appreciate the extra challenge and the opportunity to compete against each other in adapting to the loss of the use of these items, so there shouldn't be any complaints in removing "EZ mode."
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