Thread: Broken spawn?
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Old 11-28-2021, 08:24 PM
loserofgame loserofgame is offline
Aviak


Join Date: Feb 2012
Posts: 86
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Quote:
Originally Posted by Yrzep [You must be logged in to view images. Log in or Register.]
Static hill giant in east karana doesn't seem to be spawning since update. [You must be logged in to view images. Log in or Register.]
The HG spawn at (-1157, -1030) now has two confirmed placeholders: a willowisp and a gorge hound. There appears to be a relatively equal chance for each, similar to the other confirmed HG spawn in East Karana. Other behavior (pathing, respawn time) appears unchanged.

The result is a significant net reduction in plat per hour camping HG's at this spawn. It now generates a reduced plat per hour (~50-100pp/h) although both HG spawns in EK can be camped at the same time (~100-200pp/h).

Quote:
Originally Posted by SharkStomper [You must be logged in to view images. Log in or Register.]
Another undocumented feature
This change does appear to be undocumented from the patch notes, and there does not appear to be a bug report documenting the need for a mechanics change.


Additionally (quote from the patch notes thread):

Quote:
Originally Posted by subhuman [You must be logged in to view images. Log in or Register.]
The west karana hill giants now having placeholders is a fun change. Missed that note.
The WK HG spawns appear to also be similarly affected.

Quote:
Originally Posted by Ooloo [You must be logged in to view images. Log in or Register.]
I think they've been trying to make spawns more classic, as lots (like quillmane for example) were basically just guesses by the original EQemu devs, which p99 is built off of.

Some static spawns may be deemed bugs and removed. I personally never remember there being static HG spawns anywhere. HG's had paths with placeholders and a random chance to spawn, I definitely do not remember anyone sitting at one spot and getting a HG every 6 minutes on live
The changes to HGs having placeholders are in line with recent years' efforts to make it less consistent to farm raw platinum at static camps. Many of those changes are bug fixes, but it's unclear (due to lack of evidence) to determine whether or not all of these recent changes are.

Either way, for current p99 servers, these changes will have only a small impact. All three p99 servers have a historically unprecedented (read: not classic) amount of platinum circulating around the economy. It is currently more efficient to perform services for players, or to camp and sell items on the market, than it is to farm raw platinum in the majority of cases.

Where this change will be felt more significantly is on any new p99 servers in the future, as it will take longer for players to generate raw platinum on any new server. Changes such as these will also make self-found strategies (ALS, Legacy of Ik, etc.) more challenging.
Last edited by loserofgame; 11-28-2021 at 08:30 PM..