This is EQ in all its haphazard development-by-accident glory we're talking about, so it's just as likely it was a case of the guy doing the textures not being in close contact with the guy assigning them to items in the database. I agree there was some missed opportunity there, which became a much larger missed opportunity when the very next expansion chucked all that work in the trashcan with the new character models. The Velious textures seemed something of an afterthought, never pushed hard, and not even enabled easily. The .ini file modification required to make them work in-era was technical enough that I suspect the majority of users never enabled them. I didn't myself, until near the tail end of the expansion.
Danth
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