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Old 11-13-2021, 12:14 PM
unsunghero unsunghero is offline
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Join Date: Aug 2015
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The very fact that EQ mobs become increasingly harder as you go up in levels to the point where only certain classes can comfortably solo without twink gear also separates it from WoW

In fact, all the things that WoW changed were specially to be easier than games like EQ. Rested exp, quest hand holding, much easier mobs where every class can easily solo to 60, etc. And then retail WoW made things easier than that, and lo and behold classic WoW became immensely popular because people actually like those little inconveniences

But yea EQ becomes easy for the same reason any game becomes easy after 20 years: people completely figure it out. The only way to keep a game truly challenging would be to have some sort of new artificial challenge each time, like a randomizer which randomizes dungeons and mobs, or like an artificial dungeon challenge like “buffs don’t work in this dungeon now”, “CC doesn’t work now”. Stuff like that
Last edited by unsunghero; 11-13-2021 at 12:16 PM..