Thread: Game Mechanics: AC/Level Mitigation & Backstabs
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Old 07-18-2011, 05:27 PM
Treats Treats is offline
Fire Giant


Join Date: Feb 2010
Posts: 981
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Quote:
Originally Posted by Aadill [You must be logged in to view images. Log in or Register.]
Does Ragebringer add +40 raw atk or +40 worn atk? Is it being added the wrong way? Would it actually make a difference?
Raw attack is just describing the attack that is figured without strength. Worn attack and Spell attack both factor into your RAW. Just an example:

60 Rogue
1450 ATK
240 Strength
Ragebringer (40 worn attack)
Spirit Wracked Cord (Velious, 10 worn attack)
Avatar Buff (100 spell attack)

Client displayed attack: 1450
Actual attack with worn and spell: 1210 OR (Display attack - worn/spell strength) where base strength adds attack

The numbers that you guys have been posting with the SCD's are fairly close to what they should be. 10 more damage on each backstab (120 to 130 magic number damage) with an SCD will not really increase your damage very much. Reuse on the backstab skill is not related to weapon delay. The only way you are significantly increasing your dps when the change is made to more hits for magic number damage is with a higher damage piercer.

A damage layout on a low ac mob should look something similar to 45% Min - 50% Magic Number - 5% Max. Would be skewed higher towards Magic Number damage and slightly higher to Maximum damage as you add more worn/spell attack. Way lower damage on a high level high AC mob shown from the log on the Thriftling Focuser (Like 75% - 20% - 5%)

Min to Magic Number damage again:

SCD - 120 to 130
Rapier of Oriin - 120 to 156
Crystalline Spear - 120 to 169
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