Quote:
Originally Posted by Baugi
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There's a very small window where this bug/feature would've been relevant on Live (post 2handed DB buff late Velious and pre Luclin) so it makes sense that no one got around to playing with weighted axes and bows, as evidenced by the fact that we have NO in-era bow parses. You're demanding that the developers completely rewrite the archery formulas while giving them nothing to work with.
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He is probably right. If they can't use the current damage bonus, then creating a damage bonus table for those bows that have a long delay due to the inherit fact rangers can sometimes double damage and crit could be a bit of work.
Sigh maybe there just wouldn't be a damage bonus for bows at all then.
But I still stand by the fact that the damage bonus from bows right now using the Weighted Ax in PvE is not doing more damage than meleeing with weapons that often have double attack and allow riposte or (crit and berserk; if an Ogre or Troll warrior)