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Old 07-15-2011, 06:45 PM
Xevin Xevin is offline
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Join Date: Sep 2010
Location: Houton, Tx
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Quote:
Originally Posted by ryandward [You must be logged in to view images. Log in or Register.]
Can you guys do a huge favor? When you desgin Ogres and other races where parts of their armor show their skin, PLEASE make it so that the skin doesn't show. Bloodstained Tunic with red skin just looks retarded. Always always has.
Sadly I'm keeping it as close to Classic as I can and everything will be the same as it was, only much higher detail in the textures. I too agree that the colored skin looks nasty. Actually I hate it! But there is nothing I can do. I WILL NOT sacrifice classic style for a "better" look. Because if I was going to do that, where exactly would I stop? 15 years from now I'll have finished the complete overhaul of the EverQuest engine...

There might be a way to mask it off, but I haven't had the time to test any of my theories yet. But I think some of the Luclin textures did this somehow. I may be able to add that into the classic mix. Maybe not. No promises.

Another option for me is if the SoV texture looked significantly better then the classic texture I might try blending the two together. I've only done this for the Human Male Monk so far. I'm not sure if Ogre or Troll have their skin showing on the SoV textures, but that might also be an option.

Honestly I'm really looking forward to the Troll and Ogre textures. They both seem much more tricky and the reward is gonna be crazy awesome with those textures because they are stretched SO MUCH right now.
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