Thread: Game Mechanics: Make Quillmane Classic Again
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  #6  
Old 09-16-2021, 01:02 AM
Hans Hans is offline
Orc


Join Date: Dec 2017
Posts: 49
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So lets not only make what is already a rare drop, from a cycle that can be short or long. If done as a team takes 4 people or more as groups and guilds like to help each other. Lets make that more difficult to track and kill. Who wants to kill a cycle that has so many place holders and so many spawn points that you can't even keep track of it. Classic now on live is not classic. Knowing about this and other items then does not effect that now... 20 years later we do know about these items. Its called learning through testing, and passing that information on. Every step forward seems to be 10 steps back on this server now. Especially when we are how many years in with this current mechanic?
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