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Old 09-14-2021, 04:08 PM
Nexii Nexii is offline
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Quote:
Originally Posted by Argh [You must be logged in to view images. Log in or Register.]
Removing variance (or reducing it to like +/- 5minutes to prevent some cheesing on racing) would have a significant impact on the quality of life of everyone who raids, and people who want to raid.

For casual guilds it makes it possible to compete without needing a 200 man roster so that you can have all hours of targets windows covered, and lets them schedule raid targets, and compete with smaller numbers.

For hardcorde guilds it removes the Mike Rowe-esque dirty job of focusing intensely at a wall for 16 hours and lets people focus more on racing and metas that are actually relevant to gameplay.

For the staff it would ideally (possible pipe dream?) reduce the overall amount of elf lawyering since people aren't investing 100s of hours every cycle with possibly 0 return. At this point you could spend 40 hours writing your elf law complaints and still spend less time on it that you did on tracking 2 mobs.

The ironic thing here is that variance was added with the intent to stop poopsocking (it certainly stopped what was happening at the time), but all it has done is made it so you need to poopsock intensely for the entire duration to even have a chance.

It's not classic, and I'm not sure what purpose it has at this point.
Yea the only anti-sock alternative I can think of that'd reduce it would be a zone wide banish when a raid mob pops. And the server could announce it (possibly, not a hard requirement)

Downside would be whoever zones the fastest often would just win the mob (it'd perhaps require a throttle)

2 trackers allows massive forces to be ready to instant engage with COTH, and is a large culprit.
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