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  #71  
Old 07-14-2011, 11:40 PM
Buhbuh Buhbuh is offline
Planar Protector


Join Date: Jul 2010
Posts: 1,638
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You pals might think of trying to do a comprehensive poll on what most players are looking for in PvP before actually putting one out, with like at least 10 different options. I think it's necessary because there can be so many different dynamics on a server, and each player has their own preference. For instance:

Hacking is obviously the only off-limits thing in every case.

1. Teams server, 8-10 level range, coin loot only, GM or player rule set.
2. Teams server, 4 level range, item loot/ coin, no rules.
3. Teams server, 8-10 level range, item loot/ coin, GM or player rule set
4. Teams server (Deity based), no level range, coin only, no rules (Sullon Zek)
5. FFA, 8-10 level range, item/ coin loot, GM or player rule set.
6. FFA, no level range, coin loot only, no rule set
7. FFA (Rallos Zek style, i.e. 4 level range, coin/ item loot)
8. Guild battles, 8-10 level range, coin only, no rules
9. Guild battles, no level range, coin only, GM or player ruleset
10. FFA, 8-10 level range, coin loot only, no rules

There's so many different ways of dealing with it. #10 is more my style, I think. I'm not really interested in fucking with people lower than that in level range-- as we found, it ultimately hurts the server when people go out of their way to grief other people who are just beginning (sometimes they're entirely new to EQ) and clearly stand no chance. Although, I do like the idea of raid zones being different in that case, like a +/- 20 level range sort of thing. That sort of thing could easily be exploited in SolB for lowbies who are looking to level there, though.