Quote:
Originally Posted by Seducio
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If this change happens then enchanters seeking CHA gear will become a thing of the past. Instead a newly minted enchanter could focus on HP, AC, and resists. The need to drive for 205 CHA to be able to self buff up to 255 CHA will no longer be the key to longer charms.
The end result is Enchanters will be more powerful naked than before the change if it were to occur.
Certain high value CHA items like neriad shawl would become less important overnight.
It'll be interesting whether the change happens or not.
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I think this makes the class more bland, less interesting
I enjoyed the concept of focusing on cha to start but as mobs started to become more and more threatening as I got up in levels micromanaging where in my gear I could afford to make swaps for +ac/hp while still retaining the high cha
On takp cha only functions for the initial charm resist chance. In at least 1000 charms I’ve done on my char’s lifetime I can’t recall ever getting an initial resist. So that point is completely irrelevant, no one is going to be trying to charm yellows anyway. So now you don’t need a full time cha set, just something to strap on after you want to blur or lull
Now there’s no calculated cha sacrifice or substitutions. Now the amount of ac or hp along with cha on gear is irrelevant, since you’ll only be wearing your cha gear for like less than 2% of your playtime unless you are non-stop lulling through a dungeon for some reason
It just dumbs the class down. And that guy on green server who posted that he solo’d getting the neriad shawl at lev 49 even though it took like 25+ deaths? Sucks to be him
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