I just think there are too many issues with Classic Everquest to make PVP viable for the average quester.
That being said, I think the EXP bonus has always been a good idea, and its sad that a GM took it away when the server was starting to expand.
Lastly, red lacks the critical mass of players required to attract more players. I think for any server to attract people to come and play, it needs to be a bare minimum of 200. Given that this is a classic server with no travel books or fast travel, the server probably needs to be closer to 300 for it to be engaging.
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