Quote:
Originally Posted by Samoht
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No matter how many players help you start, there are still players who's only goal is to grief you off the server. You will eventually hit a wall with your character and quit due to lack of viable XP.
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Quote:
Originally Posted by Samoht
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I've been there.
They track you non-stop. You cannot hide behind anon or roleplay because there's a bug that briefly shows your location while you log in or zone, and these people are unrelenting. They tie /who all macros to their movement keys and use gina triggers and bots to catch you out, and when they do, the only choice is to log out.
There's nothing like trying to find an XP spot only to have a 60 druid show up and teleport on top of you and start dotting you.
Or a delevelled rog shows up with a literal raid behind him to keep him buffed and healed and runed so that you cannot even touch him, and his raid is out of level range, so you can't touch them, either.
The griefers are real.
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Quote:
Originally Posted by Polixa
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But eventually you get into your 50s and realise the only way to play is to keep pressing /who to stay on alert from being ganked by some rando, and it becomes too annoying so you just quit back to blue where you can actually play the game.
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Quote:
Originally Posted by Fammaden
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Yeah, that's the way of EQ PvP and always has been. No matter what picture these red trolls try to paint (settling disputes outside the UN, more xp, more raid mobs, more dynamic or fun or interesting gameplay) the main thing they all actually like is griefing. Its the primary draw to EQ PvP and it always drives players away. Here on P99 you don't have enough constant playerbase influx like during the height of the live game, so the griefers eventually cull the server's ability to repopulate, resulting in a dead server.
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Quote:
Originally Posted by Samoht
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There's underdog status, and then there's facing off against a delevelled rogue with a 60 druid, 60 chanter, and more following him around to make sure he's guaranteed to win. Underdog implies you have a chance, no matter small... There is no chance for victory against conditions like these on red.
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It's okay if we have different playstyles and you don't enjoy the pvp in EQ. But, like... are you listening to yourselves? Most EverQuest players I know like to pride themselves on the difficulty of the game (compared to more modern MMOs). The xp loss from pve death, harsh corpse runs, relative power of NPCs compared to players. Reading over these posts though you all sound so beaten down and defeated.
EverQuest isn't really all that hard in reality, but you make the pvp experience out to be practically impossible and not even worth attempting. I leveled my druid in Kunark era up to mid 50s with anon off the entire time, as a super casual player with shit gear. Sometimes I died and sometimes I managed to get kills. That's life, lol. If you die you lns and head to a different zone to continue your little EQ life. Always things to do
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Give yourselves some credit. You could make it np on red if you wanted to. And it's okay that you don't want to.