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Old 08-27-2021, 02:35 PM
unsunghero unsunghero is offline
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Join Date: Aug 2015
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Quote:
Originally Posted by Crede [You must be logged in to view images. Log in or Register.]
Yea I always just thought it was an aggro range thing too. I’ve never seen an instance where I’ve blurred an uncalmed mob standing right next to them. But I guess I haven’t tried it extensively, just used to calming immediately in those situations.
You can absolutely blur a mob (with mez) while standing in its aggro radius

How do I know this? Because my method of finishing off caster/healers who had a significant chunk of health left used to be to use mez. Let’s say I had a caster pet at 50% health I needed to finish off. It is going to take multiple max-rank nukes

So what I USED to do was break charm with invis, color stun as they are mid cast, GCD reset, nuke, GCD reset, mez. The mez would always land before they could cast again. Then I would sit for 2 ticks of mana and nuke again, then repeat -> color stun, GCD reset, nuke again if needed

But I stopped doing it and started loading up a second stun interrupt instead. Why? Because I noticed sometimes my mez’s were blurring the mob even in aggro range. It’s health would start chunking up, and now instead of 2 nukes to finish it I’d need 3. Now I know you can try to time the completion of the nuke as an interrupt, but I hated the rare times I mis-timed that and watched them heal right in my face

So I stopped using mez as an interrupt specifically because of unintended blurs. Which was a shame, because if saved me a second color stun on my bar (or having to sit and mem one quickly), and worked well as a cheap interrupt. It still can, if you intend to break it immediately, I guess
Last edited by unsunghero; 08-27-2021 at 02:45 PM..