Quote:
Originally Posted by Izmael
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Above all, a server with a healthy population.
No pop = no server.
Lists are (somewhat) toxic, but if it is what it takes for a new server to have a healthy pop, I welcome lists.
I would love to see Green2.0 without legacy items (except maybe ST) just so we can actually measure people's appetite for actual classic EQ, as opposed to appetite for securing legacy items.
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My experience on green spanned the first 2 days it existed. When the server came up, me and my buddy.... had to lock down one decaying skeleton spawn point in freeport. And that was our source of exp for 3 hours. With THAT many new players, (what, 6x more than when blue launched?), all whom have access to ALL of the information about the game via the wiki, without lists legacy items would be a complete and total shit show. Small groups of players would hold manastone camp for months straight. Trains galore. KSing. ETC.
Yes, lists suck. But realistically, if you just let everyone go all willy nilly, those camps would be a total bloodbath. And, on top of that, you probably have a better chance at getting a manastone/mask by sitting on a list for 30 hours straight vs trying to get the camp if lists didn't exist.