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Old 07-12-2011, 09:14 PM
Slave Slave is offline
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Join Date: Mar 2011
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Quote:
Originally Posted by formallydickman [You must be logged in to view images. Log in or Register.]
I personally think WoW's pvp was exceptional compared to EQ's pvp. Can't blame someone for wanting some pvp with a smidgen of balance and quality.

Also, I find it funny that we get on our high horses and praise our beloved EQ when we are playing an emulation of EQ that follows a very, very short span of Everquest's runtime. Everquest itself turned into "Everquest for idiots" otherwise you'd be playing live [You must be logged in to view images. Log in or Register.]
Having played an enormous amount of self-described 'pvp' mmorpgs, and even most normal rpgs pvp aspects, I totally disagree with you.

Everquest pvp was very dynamic and personal. There were heroes and leaders in every single class, people who were known to be absolutely deadly with rogues or beastlords, and everywhere in between, that wouldn't be normally intuitive.

The harsh death penalty (which many of these games ignore) was an immense motivator for the survival role at which many people excel but are not rewarded for in many games, not to mention pure excitement at every turn.

After Shadowbane, Darkfall, EVE, Everquest, SWG, Anarchy Online, PotBS, UO, WoW, in no particular order, and among others... I'd have to say a disproportionately large number of my most vivid memories are from Everquest pvp. Sullon Zek was like... Afghanistan meets the Gaza Strip on a bad day.

Those were the days of our lives.