Classic includes the first two expansions because of a ton of reasons. Basically the same people were still working at Verant while Verant was still a thing so it kept the same feel through out that period. Small changes occurred in Kunark like steeper experience curves plus 50 and mob density was raised in some zones making travel a little more difficult but that seemed to lower a bit in Velious but really it was the same game. It basically looked the same and faction still mattered. Fast forward to Luclin and the trading that was a mainstay in EC tunnel or NFP on some servers was killed off, easier self porting now existed, all of the player models got changed to bow legged monstrosities and Paludal Cavern exp killed off low level experience groups elsewhere and really was the start of minimizing starting cities and their surrounding low level zones. Also in classic, equipment stats were still low and every item felt unique and non-cookie cutter. It just gets worse the further you go along in the expansions but it was Luclin that started the ball rolling.
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Praise Amun!
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