Thread: Game Mechanics: Necromancer Spell Threat
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Old 07-11-2011, 11:48 AM
Vladesch Vladesch is offline
Kobold


Join Date: Jun 2010
Posts: 181
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The darkness might have more agro, but I can say for sure it is borked at the moment.
I haven't played my necro for about A year, and I used to be able to cast darkness on the mob after a few taunts and the pet would hold agro.
This has changed since I started playing again.

My pet can taunt 6 or 7 times and I will still pull agro.

Another thing I've noticed which backs this up, is I uised to be able to send in my pet while sitting (before I've cast anything). Mob would stay on the pet. Now the sit agro alone makes the mob come after me. (As I said, without casting anything)

Trying to solo is just too dangerous, unless you have jboots or are next to a zoneline. If your darkness gets resisted you're in trouble.
(And I didn't choose this necro because I want to be forced to group)
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