If we are going to have AA's, they should be class-specific that would benefit that class the most, ideally. Some examples.
Warrior: Bind Wound 100% and Instant Kill enemies under 10% health
Monk: Critical Hits, Packrat
Bard: Harmonious Strikes (Double Attack) and Brusco's Boastful Bellow (18 second damage skill, like Bash with a longer cooldown)
Paladin: Triple Attack with two-handers, Slay Undead, Improved Lay on Hands (Complete Heal and cooldown timer reduced to 36 minutes)
Things like that.
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Starspangledman - 51 Paladin (Blue)
Buckleup - 54 Druid (Blue) <Kittens Who Say Meow>
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