Quote:
Originally Posted by loramin
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Now, let me ask you something: did you play Street Fighter II? If so, you'd know that Ryu was a popular character, who had a powerful dragon punch attack. If I were to make a Street Fighter II emulator, and no one wanted to dragon punch with Ryu ... do I need to know the exact amount of damage for the dragon punch to know that I got wrong? Or can I tell that my emulator isn't emulating the original game properly, because people aren't playing my emulator the way they played the original?
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The millennials would just claim all the "boomers" were idiots doing it wrong all along. Remember the runaround we had with combat bind wound until it was demonstrated impossible? Problem here is charm wasn't impossible, merely less reliable than on P99, so finding the required proof is dramatically less likely.
In the meantime I'm content to live with it as-is. Most "random" spells--not just charm, but root, invisible, etc--are probably tuned a little too friendly on P99. Entire reason groups fell over themselves for wanting enchanter crowd control was because Mez was reliable with its fixed duration and didn't break early all the time. Don't even care about having an enchanter around on P99. I prefer such spells being a little too "friendly" over the alternative of hitting them with an excessive nerfbat and making them all worse than they should be. Yuck. Leave it as-is until such a time as evidence allows it to be made
exact. That'll take more work than I'm willing to put in.
Nobody will ever convince me that the lull spell line is right here, either. I was a Paladin and I tried everything with it, including heavy charisma sets/buffs. It was crap because of the artificially inflated resist rate it had. There's another one that's probably too good on P99. Mezzes memblur absurdly often too. Enchanters happen to get most of this stuff so they see a uniquely strong power boost from it, but really almost everyone benefits from something or other. Careful what you wish for.
(**I quoted your post from the other thread here, Loramin, instead of in that thread because it's off-topic for that thread, a Mage thread originally, but on-topic for this one)
Danth