Quote:
Originally Posted by loramin
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Except when it comes to charm.
Everyone knows charm wasn't half as widely used in classic as it is on this server, and yet no one seems to be surfacing any research to try and get it fixed (or if they are, the staff seems to be ignoring it).
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Because "Hits for 70 damage" versus "Hits for 58 damage" is quantifiable and objective.
It's hard to find encapsulated break rates on something like charm, or crit fail rates on something like pacify, or blur rates on Mesmerize because it's all subjective, and people are dumb, were dumb, and didn't post a whole lot of accurate testing. They did, however, complain about damage often, hence those posts.
"My pet broke so much tonight! It was like.. twice as often as it will be on P99 20 years from now!" -Exists, somewhere, definitely.
Will reiterate: A lot of the things that make enchanters OP are meta-gaming borderlined exploits. A pet is FAR, FAR harder to recapture without a GCD reset, and far less useful without being able to paci/blur it.