Quote:
Originally Posted by Botten
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One of the reasons I didn’t go to P99 Green was how long it took me to hit 60 on my characters. I just don’t see a reason to drop the friends, my guild and the investment for the same thing with a few adjectives and tweaks. Not to be harsh, but you have a clear path to fill a niche the population is looking for but instead it looks like this server is to resolve your angst to the play style and antics of P99.
I’m not really worried about whether TOV or ST is instanced. I don’t really care because I don’t see the server getting that large if it really is just like other p99 clones that died before.
Is jboots instanced in the original dungeon or do I have to camp AC?
Are their more fun items like Pre-nerf CoS and beads?
I am under the impression monks are too strong compared to warriors are you making melee even stronger since they have ‘boring’ qualities?
Will Locket of Escape be in the game but with more charges?
If there isn’t a community of teleporters are you offering teleporting items?
Without a community are you offering other means of Corpse Recovery?
Without a community are you offering NPC paid rezs (no multi boxing so no pet clerics I suspect)
Do you need to be keyed for anything or is it all open?
Are there races with exp bonuses?
If you feel melee are boring are you willing to address how boring it is to be a cleric or a mage?
Could we have monster quest (play as a monster as once introduced a while back by eq)
If melee are boring or even if they are weaker as in the case as rangers what are you doing for them (specifically archery)?
If I am charm killing a red do I get rewarded more with exp or loot?
Do you have enough guides?
If Lodi pops how is it resolved?
You mention some stats will be meaningful can expand on that?
I have a lot more questions but I think these are a good start.
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Melee are boring? Have you ever played a cleric or wizard lmao