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: Game Mechanics:
steamfont npc hit range
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07-08-2011, 10:44 PM
Harrison
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Join Date: Aug 2010
Location: Massachusetts
Posts: 2,320
This is how all things are. It isn't going to be changed or fixed. We've been barking up that tree, and runspeeds being incorrect, for a long time.
The runspeed fix is due to technical constraints. So, it's not an arbitrary choice.
Harrison
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