
05-31-2021, 11:15 PM
|
|
Banned
Join Date: May 2018
Location: California, United States
Posts: 3,334
|
|
Quote:
Originally Posted by Vexenu
[You must be logged in to view images. Log in or Register.]
I don't understand how you guys can say that INT is easy to cap on a Necro, especially considering that Iksars and Humans only have a base INT of 85. Go to the Wiki and look at droppable +INT gear. Until you get deep into Velious raiding (at which point starting starts don't matter at all) it is NOT easy to get to 200 INT much less 255 INT on a Human or Iksar Necro, assuming you are also gearing for +HP in every slot with good HP items available (i.e. 65 hp rings, BS neck and ears, Shimmering Terror Hide Cloak, Spider Fur Belt, Sickly Glowing Orb, etc...).
I mean, I guess yeah you can cap INT on a Necro easily if you only gear for INT. But that's not how you properly gear a Necro. If you're trying to pump your +HP like you should be then you have to sacrifice a lot of +INT items in the process, which is why +25 INT at creation is so valuable. That's +25 INT you don't need from items and can comfortably use those slots for +HP instead.
|
necros are literally one of the best raw plat farmers in the game, they can get their
int up very easily
|
|
|
|