I think a big boon to any MMO future would be collision boxes for mobs so they can't stack up directly on top of each other and would be individual targetable, and block other mobs/players from running thru I know EQ cheeped out and lets u run thru players but w/e
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Originally Posted by unsunghero
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I much prefer EQ’s character art to WoW’s at least compared to how WoW’s character art has evolved over time
WoW just decided “let’s try to cram as much shit up on people’s shoulder pads as we possibly can”, like everyone is lady Gaga
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wow has some good texture artists, but IDK i havent played shadowlands really to tell u how i feel, they slipped up a bit with MoP but the zone design made up for it there.
What kinda erks me the most about wow's 'level's and level design' is its cookiecutter, u been in one cave u been in them all, the king goblins throne room is the same as it was in the newbie yard.
The Freeport village or w/e in BFA with the pirates was a nice little thematic area, and so was the troll city, other then that I couldn't tell if I was in one part of wow or another. Those are the only two areas I felt were really unique.
Cataclysm had a few more unique spots, but Teldrassil 2.0 Hyjal was just like the newbie yard. It's hit ore miss, grizzly hills in that game stood out to me too.