i killed m'uru pre-nerf
not v1.0 where negative energy had spell pushback (like 3 guilds did that)...but i slayed the guild slayer before blizz had to come in and nerf it
it was the most tightly tuned, beautifully crafted fights ever implemented at that point...i know bosses got mechanically much harder/complex in later expansions...but for TBC...your entire 25 man team had to play near perfectly for the entire fight and that was new for WoW
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