Quote:
Originally Posted by RecondoJoe
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individual skill level in WoW isnt really reflected and i know that will sound crazy, but it's really not... ive literally stomped gladiator rogues in duels repeatedly, had them spend days trying to beat me, meanwhile i could never come close to getting gladiator because of the gate-keeping that goes on in the game.
it doesnt matter how good you are at your class, it matters how good the people on your team are. this is not a new phenomenon ... it actually has been this way since at least cataclysm
https://us.forums.blizzard.com/en/wo...ing-pvp/781245
now i still love pvp in wow (when its balanced, the last time i played it was not)
but i also spent years of my life trying to find arena partners who were serious while getting rejected by players who were in the absolute upper brackets and essentially shunned by them even though I could out-play most of them
game has also changed a lot
like i consider myself garbage at pvp now, i half-ass try and still hit 2k rating usually on my first day of playing and i genuinely feel like me and my team is playing at what would be a 1400 rating team in cataclysm...
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As the medium gets smaller, things get less balanced. Meaning 10v10 is better balanced than 3v3. 3v3 is better balanced than 2v2, and everything is better balanced than 1v1
Individual skill absolutely matters. Look at WoW now. People can “boost” which is where a scrub pays someone to take them to [x] rating. That number can NEVER go beyond a certain point. There is absolutely zero chance that a scrub can be boosted to something like a top 100 rank. They absolutely have a huge role to play and if you have a scrub in one spot, you are only going to get so far. Typically boosts in WoW now end around 1800 to 2k. To be top 100 ranked you would need about 2700 rating