Quote:
Originally Posted by Hyjalx
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This thread is on enchanters, and only 1 enchanter beat me to max AA's, period. It was a race and I remember it well. And it was specifically using charm.
Anyone who followed Club Fu or played on Bristlebane knows I was better geared than just about every INT caster on live until I retired at the end of PoP. I stacked CHA/STA/HP. That certainly played a part using charm as I helped lead Club Fu with Pouty. Nobody calls me out on this, because its fact.
Most of ya'll probably never played an enchanter or were geared enough to charm. But charm was working well before PoP. Again, we were charming hatchlings in NToV and Giants in Kael. Bristlebane's first AOW kill was done with like 20 charmed giants. This same strategy was used with Afterlife and FoH. I also specifically remember charming in Chardok as well.
To be honest, most of us were using 300 MHZ computers with 8 or 16mb of ram during classic and kunark on CRT monitors that made moving efficiently extremely difficult.
Find some old parts and slap them together from 1997-2000. Have a friend who's never played EQ gear an enchanter and attempt to charm with shit gear and let me know how it goes. Bet he/she dies and doesn't try again.
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Wait, are you actually comparing Luclin and PoP to P99?
Most of us were never around geared enchanters despite being in guilds that had NToV on ez farm...
And almost all of us remember enchanters on our servers doing something really cool with charm, but like charming giants in Kael, it was a massive feat and a large effort. Charm was not reliable. Did people do cool stuff with it? Of course. But no one was just rolling around solo charming 1-60 in 2 days.
When I first came to P99 and duod with Klide all the way to 50 and charm would break I would be like “well, time to let that one die” because this was always the case 20 years ago. I did actually have a lot of experience with charm 20 years ago, and knew it could be powerful, but it was established that once charm broke a mob was basically uncharmable, and this is why groups didn’t like using it. It was a super high risk, high reward ability. Now it’s super low risk, super high reward ability.
If they want to make a better classic server they should literally make a server where charm is nerfed. Whether you think it’s classic or not, it would make the way the game is played on that server more classic and balanced. I remember enchanter as the rare class who people always wanted for mez, haste and clarity. Not the dime a dozen god class.