Quote:
Originally Posted by Frug
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You're 100% correct, but the goal here is to make a museum piece of a game, not to make it fun. QOL changes that were actually fun and didn't change the overall experience are dogmatically rejected, because NeCkBeArD tears.
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Very true, but P1999 is many things to many people. It’s quite wonderful really. Seeing the conflicting agendas and arguments play out is equally fascinating.