Thread: Game Mechanics: AC/Level Mitigation & Backstabs
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Old 07-07-2011, 08:23 PM
Treats Treats is offline
Fire Giant


Join Date: Feb 2010
Posts: 981
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Quote:
Originally Posted by Shiftin [You must be logged in to view images. Log in or Register.]
Aadill, thanks for that link about the gap between 59 and 60.



I thought we had established in a prior post that you shouldn't be able to min backstab with duelist on. Currently it is still possible to min backstab with duelist. I don't know if this counts as a backstab or duelist issue, but it seems like one of them.

The lucy description of duelist is:
1: Increase All Skills Damage Modifier by 100%
2: Increase All Skills Minimum Damage Modifier by 400%

So it should both double the max you can hit for and 4x the minimum for "all skills". Backstab is currently not being pulled in as a skill per duelist. Should it be?
Must have missed that post. I'm unsure how the calculation would work with the wording from this description of the discipline. Would really need some parses from live to see exactly how that affects the minimum hit. I don't think minimum backstab would be 480 with that active, 120 is not the base damage of the weapon.

DUELIST (Level 59): When using this discipline, all hits landed by the rogue will be for at least four times the base weapons damage. This discipline lasts for 12 seconds, and has a base reuse time of 30 minutes. The reuse time for this discipline will decrease as the rogue gains additional levels.

Best I can come up with, haven't been able to find any parses:

Max hit = ((Offense + Strength) /100) * (Weap Damage * 2) * (2 + (Backstab skill * .02)

Min hit = (Weap Damage * 2) * (2 + (Backstab skill * .02)

So, a level 60 Rogue using an SCD with Duelist on, 200 strength, and max backstab skill:

Max = 585
Min = 130 (240??)

Same Rogue with Epic (15/25):

Max = 877.5
Min = 195 (Or 240??)
Last edited by Treats; 07-09-2011 at 09:59 PM.. Reason: Changed to 2x
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