Quote:
Originally Posted by Shawk
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EQNext being one where they listened too much, catered everything to helping players help them or some weird shit, just a failure really.
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I'd argue the
exact opposite happened: SOE
didn't listen to what their customers wanted (a better WoW/EverQuest), and instead they gave them what the SOE devs wanted to build ... a MMOG-item-builder
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