about charisma
it has been tested and tested and shown to effect a number of spells. Verant also continual stated that it had an effect.
Spells like lull, mez and charm make two checks
1st check is major vrs level, second is vrs charisma.
regarding mezz -the tests and verant's claims show that it is most important against reds, little effect on evens or blues.
for charm it helps get duration (of little importance to bards since max time is short). (charm the same critter ten times with 200 charisma, then with 100 and it is very apparent)
for lull it helps prevent the critical failure
no clue about missed notes since I never played a bard and thus never looked into that.
In the end level of critter and innate mr make up much more of the chance than does charisma.
add in: One warrior I knew wished he had put all his points into charisma at the start, since it was the hardest to max and spells like Divine Aura work off of it (not sure what era DA was)
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