It seems like its benefits would be subtle though, and VERY minimal if you have a cleric using CH anyway. But I wonder if soloing, or relying on regen for sustain if that is still true. Look at that chart. 75 agi vs 74 agi is a loss of 34 AC avoidance. That 34 is VERY noticeable. From 75 to 136 AGI you go from 39 to 51 AC Avoidance. Which is a gain of 12. If that 66 Agi means getting hit once or twice less per minute of combat that is significant when you're relying on regen to to minimize downtime.
Its garbage if you have CH, or healers with all the mana they need. But if you're in a small group that needs to be really efficient in order to sustain your camp or xp/hour that seems like it adds up.
Avoiding a single extra attack every minute that would otherwise be 100+ damage is just as good as bonus healing (again unless you have CH which is hyper efficient and scales so well with max hp). I really don't think agility is useful as a general stat in a full group that is mass pulling and steamrolling, but maybe in those solo/duo situations it is more significant?
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