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Old 05-03-2021, 07:16 PM
Pulgasari Pulgasari is offline
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Join Date: Apr 2021
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Quote:
Originally Posted by Cecily [You must be logged in to view images. Log in or Register.]
Egalitarian style gameplay has always been the best experience for me in games. Everyone participating should have an equal shot at all content having putting the necessary "work." My lineage 2 clan was a bunch of commies. We all donated every scrap of material we got from exping and the guild crafter, a guy who's whole job was to make gear and siege engines, would make everyone nice things on a very regular basis. We all benefited and destroyed the competition, which made the game suck for us because we didn't have anyone to kill. Had our competition been on equal footing with us, the game would have remained fun for everyone.

Winning implies someone loses. It sucks to lose and people stop playing. Then you don't have anyone to feel superior over, which really makes you wonder what's the point? Was there ever one?
Ya, command economies do run out of bodies to stack [You must be logged in to view images. Log in or Register.]