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Old 07-06-2011, 06:44 PM
Sirken Sirken is offline
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Quote:
Originally Posted by Jigga [You must be logged in to view images. Log in or Register.]
Didnt think about anti hacks, i dont know if its possible. I saw Rogean make a comment about making something to prevent hacks on red99. On vztz there were measures to reduce hacks but I think all it really did is prevent the novice hackers who just DL MQ and play. The people who have more knowledge of hacks and creating them i think were able to get around them.
people used MQ on vztz and they use it here on p99. blatant cheaters are by far easier to catch since theres no magic notice alerting the staff about when people break rules. as far as fixing it, well; anything that can be done by man, can also be undone by man.

Quote:
Originally Posted by keto [You must be logged in to view images. Log in or Register.]
All you need is GM's and Dev's that work with and listen to the community. Once that relationship is built then players will put up with a lot of shit (grinding, farming, bugs, etc).
that works well in theory, but your forgetting all the dumb asses that make incorrect or flat out false statements.. not to mention should GMs start listening to certain players and not others, the community will cry foul and claim favoritism.

Quote:
Originally Posted by SearyxTZ [You must be logged in to view images. Log in or Register.]
Good luck finding half a dozen Sirkens
Cloning and stem cell research bro, you can grow an army of Sirkens [You must be logged in to view images. Log in or Register.]

Quote:
Originally Posted by Secrets [You must be logged in to view images. Log in or Register.]
Have you ran a PvP server? Most of the people from EQ's PVP community do everything in their power to win, get their class better than others, anything they can do to get an advantage they will do it. Some may argue that it's part of PVP to outsmart your opponent, but I disagree on that in some form.
um Secrets, you know that i love you, but if you dont think outsmarting your opponent is part of PvP, then maybe you'd be interested in buying my screen door submarine. Strategy is what separates PvPers from the whiny little cryfaced bitches that need max level and all the best gear before they can compete.

Quote:
Originally Posted by Fleury_P99 [You must be logged in to view images. Log in or Register.]
The need for a pvp server is there, but because of reasons listed in this thread - it will never be successful in any way
i respectfully disagree.

Quote:
Originally Posted by Lasher [You must be logged in to view images. Log in or Register.]
My ideal pvp server ruleset would make it so very little gm intervention is required. Realistic? i dont know but if gms come up with tons of rules that require constant supervision its just creating more work. I dont know what rogean and null can and cant do but if some type of hack prevention/logging can be created i would think that would catch and deter alot of people. Stuff like training,bind camping, corpse camping always gets both sides pointing fingers at each other and in past pvp server there was not a 100% accurate way to determine who started it and at times the GM had to make a judgement call that id say was around 50% accurate. Im grateful for gms but i think some rules just cause more problems compared to just letting alot of them being player controlled
the biggest problem here (at least on vztz, but i assume the same stands true for p99 staff, anyways) is that the staff needs evidence to ban players to ensure that (contrary to popular belief) no favoritism exists among their own ranks. trust me when i say there were plenty of people MQing on VZ that i knew of, but i just couldnt get the physical proof the head GM wanted to perma ban them.

Quote:
Originally Posted by Krimsin [You must be logged in to view images. Log in or Register.]
I agree, don't make stupid rules like "no training". Fucking train all you want. Every great model operates on anarchy
your a fucking idiot. if you knew how to PvP or how to play your class, you wouldnt need trains, or even consider them a viable tactic. play better.

Quote:
Originally Posted by Doktoor [You must be logged in to view images. Log in or Register.]
You have to have some rules or people are just going to leave. There's only a small subset of people who will actually hang around for SZ rules. SZ rules suck. The SZ folks will cry "blue" till they're blue in the face, but you cant allow training, corpse camping, and bind rushing. It pisses people off and they leave. One jerk can make dozens of newbs quit. I'm not talking about real pvp here. I started on VZ a few months after its creation in Freeport and I had constant PVP from SKs and Necros 8 levels higher than me. If I exp'd for 30 mins without getting attacked I was shocked. It didnt scare me away, it made it more exciting. But if D'Bags were training 10 mobs over my head every 30 mins and causing me exp loss, I wouldnt have hung for that. Real PvP with the goal of killing someone without the aid of mobs (gimp style) is part of a true PvP server. Being a dick is just being a dick and it turns alot of people off. You have to have some rules.
/applaud
couldnt say it better myself