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  #17  
Old 04-26-2021, 11:38 AM
adruidarkly adruidarkly is offline
Aviak


Join Date: Jun 2020
Posts: 55
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its not hard to see why if you have an objective mind aka arent cheering for teams

tl;dr: staff fumbled on providing an environment for competition

first, they split the server, leaving a portion of the pop set back and/or disoriented when it snapped back together later on

second they put 0-16 hrs of additional effort into the less than 5 classic targets each week for over a year of original eq. velious level windows in classic. these targets aren't worth that much effort to any except for the beardiest. yet windows get praised, it's some stockholm syndrome from blue server type shit. no sane humans gonna sit in a guild that doesn't bag after they sock there for 12 hours of their saturday hoping, so they will naturally go over to one guild for the ease of it

in classic, everything showed up pretty much on the dot and quite often more than one thing was up concurrently, the classic game isnt about being able to watch a screen the longest but mobilize and execute the fastest. you had to decide what you wanted to lose out on just as much as what you wanted to contest. this likely wont exist in its purest again due to the levels everything is taken to now, but what we have is even further from the light that could be

but here's another thing about this, any small fry outfit could take an hour and get something the big dogs weren't able to get around to without it costing their entire weekend. so instead of there being 1.5 viable raid guilds or whatever, there were 2-3 then a few snagging an acceptable amount for most players