Quote:
Originally Posted by hobart
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The idea that there's some consensus that classic ended with Luclin is nonsense.
You don't get to decide what is/was classic. Neither do the owners of the project - they just get to decide what experience they offer.
Late 2004 was almost simultaneously: 1) the launch of WoW, 2) launch of EQ2, and 3) the shitty and broken OoW expansion (which followed the shitty and broken GoD expansion). That series of events is what I think killed classic EQ.
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Tells people that they don’t get to have an opinion about something while also telling them your opinion on it