Quote:
Originally Posted by Solist
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The biggest mistake people in 'lesser' guilds make is thinking you play more in the top end guilds.
I can log in, attack a mob and log out in under 3 minutes sometimes if I so feel. If I want to pull it, add 1-2 minutes. If I want to track it I can spend as little or as much time as I want.
Casual guilds like kittens/castle/whatever sometimes spend more time just assembling at the zone in and discussing what to kill than Vanqriot spend on an entire log in, coth, pull, kill, port out.
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That's how modern WoW had gotten before I quit raiding. People always assumed that because I played WoW and was a successful raider that I must be playing 12+ hours a day. In actuality my guild usually cleared all content in 3 hours, and then spent the rest of the week with nothing to do. I was actually upset with this, it felt like you could only play WoW at the most... 5 hours a week because Arena teams were also static back then, so once you did your weekly cap (1-2 hours tops), you were further incentivized to stop playing to secure your rating.
I don't feel this is the case with EverQuest though. Someone who is comfortably in a raid position may feel this way, but a newer player looking to join up is probably looking at a lot of no lifering to get that point, no?