The game is not played on 99 like it was in classic raiding because meleeDPS push the p99 meta.
In classic EQ, the warrior confronted the mob. The CHLoop established stability. There was a 30 to 60 second stabilization for establishing agro. THEN assist was called and it was full burn on the raid target. There was no early rogue/monk/ranger engage. Every single fight was a burn fight after a lengthy agro period for the tank.
Raids engages were often aborted if the tank died in the agro building period, sometimes with all of the non clerics and nonMT in a room adjacent, so as to remove all risk of wipe due to an MT/CHLoop failure
|