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Old 04-17-2021, 09:56 AM
NPC NPC is offline
Sarnak


Join Date: Jan 2020
Posts: 223
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Quote:
Originally Posted by tadkins [You must be logged in to view images. Log in or Register.]
I'm playing a wizard right now, currently level 19, after having played a mage to 44. I suppose I'll learn in due time what really is better but I figure in the long run a wizard will be more fun and interesting later.

On the surface though, it just seems like the wizard will be better over the long haul. I feel like a wizard with good gear and all of their clickies will just be more fun and powerful. They also get noticable benefits from actually being geared, while my mage just puts on a focus item and runs around wearing a starter robe and little else. No joke, I am literally doing this right now, my mage at 44 is wearing a Sr. Purple Apprentice Robe and still killing blues at his level.

I also am liking the fact that my wizard can zone and drop invis somewhere, and immediately be battle ready, while my mage needs a few moments to do anything. A mage caught without a pet feels like literal dog food.

And then finally, as a wizard I can look forward to playing my fantasy in a raid later and actually launch lightning bolts at that terrifying dragon, as opposed to standing in the back and pooping out mod rods.

Again I could be wrong but these are just the impressions I am getting. I admit I don't have any higher level experiences so I could be totally wrong. Please don't hurt me lols.
Quad kiting the wizards true power, you will level faster than just about any class in the game. At 19 you can quad beetles in NK without Jboots, they are slow enough to out run on foot, strafe running makes this even easier. It helps to have your Staff of Temperate flux to quad, do the Sol Ro temple quest, if you have 44 mage should be easy.
NK beetles to 23-24th
After that your gonna need Jboots.
I did SK treants till 39th after that, but will you take Qeynos and Druid ring faction hits. You dont need Jboots for Treants, plus wizards destroys treants, fire spells own them. Awesome loot an xp too, and only a 4 min spawn. Can take 1 treant till about 29th, then you can take both till 39th.
Then quad guards EK or WK till 49th.
Spirocs in TD till 51.
Raptors in TD till 60.
Last edited by NPC; 04-17-2021 at 10:00 AM..