Quote:
Originally Posted by Lazortag
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some of your combinations are hilarious. ench wiz? bard wiz? cleric/warrior? really? Enchanter/necro is extremely efficient as both use pets, mana is in high abundance, and both classes have a lot of utility (especially necro heals) which allows them to duo a variety of different camps.
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Ench / wiz for kiting, which is not such a great combo here cause no breeze. But still works pretty well later on. And this is also 1/3 of AE group.
Bard / wiz, again, for kiting. Good at low lvls cause bard can tank / regen, wizzie can nuke. Later one, bard pulls with massive trains, get it down to 70%, pulls over wiz, wiz PBAE's... this isnt a hard concept.
Cleric / warrior, thats 2/3 of what is needed for a great group. Just add ench or bard. And it stays pretty decent as a duo all the way up, provided you can snag some gear.
Ench / necro has no real heals, and ench pet is useless. If you charm, and shit goes bad, necro cant keep up heals with dark pact. They just cant. I've duo'd as necro / ench (both 2 boxing, and recently as a necro / ench duo) and yeah, you can do some lvl 40 shit at 50, but its not really worth a flying fuck.