Thread: Game Mechanics: AC/Level Mitigation & Backstabs
View Single Post
  #48  
Old 07-05-2011, 02:16 PM
Shiftin Shiftin is offline
Fire Giant


Join Date: Aug 2010
Posts: 755
Default

Quote:
Originally Posted by Aadill [You must be logged in to view images. Log in or Register.]
In a quick search:
http://www.thesafehouse.org/forums/s...ead.php?t=6326



This was LDoN based but they still had *about* the same damage cap as is expected here. That's level 51, though, which we already know.

Also, I do see the damage formula posted EVERYWHERE in the exact same phrasing so it was widely accepted as right (or widely copied wrong)

From here: http://www.thesafehouse.org/forums/s...ead.php?t=2857
Posted: 04-25-00, 06:05 AM


I think the important thing is the pronoun usage. In my mind "it" is referencing the minimum backstab damage. If "it" is in reference to the damage formula it's highly unclear and vague as to what those values are.
Even if "it" references the damage vs the modifying formula, "it" can still go up gradually until it reaches its new clearly stated formula. We have different interpretations of the same sentence.

I don't know the original author of that sentence but it's just copy/pasted verbatim everwhere. Unfortunately, we don't know which "it" is being referred to, but pretty basic EQ logic dictates that damage increases gradually.

One of the tables above is an attempt at recreating both the logic used in melee mechanics throughout the game and peoples memories, and one matches the easiest way to code the first google results for minimum backstab damage (2 formulas vs a table or 10 formulas).
__________________
Shiftin Anout
Formerly of Tunare
Reply With Quote