The amount of plat and how far you plan to take the character affects the answer to this question. FD and Fear kiting are great tools and SKs definitely have high survivability but Paladins have high utility as well. Roots, Lulls, Stuns, and Heals will get you out of or prevent you from falling into a lot of bad situations. If you can buy DW helm (which is relatively cheap) and/or a DW BP mana free heals go a long way in your soloing ability.
I think if you get to know either class you are going to be fine and really just should make sure you are playing whatever you enjoy. One thing I will say for your consideration though is that at the end game a SK still has great survivability in soloing and pulling ability but not much in the way of benefiting other characters, where as a Paladin can buff, heal, and rez in a pinch when a 90% is fine (which it is a ton of times).
I can solo some easy camps in chardok, and Seb like NG and Crypt on my Paladin. I know well geared SKs can do similar.
__________________
60 Wixxor - Atmas
60 Paladin - Opmeter
54 Rogue - Ories
Some other toons
Formerly of TZ
|