Thread: Game Mechanics: AC/Level Mitigation & Backstabs
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Old 07-05-2011, 11:58 AM
Shiftin Shiftin is offline
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Join Date: Aug 2010
Posts: 755
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Quote:
Originally Posted by Aadill [You must be logged in to view images. Log in or Register.]
At 51st, the new minimum backstab damage is Level*3/2, rounded down. 76 is the least you will hit for at 51st, and it goes up. At 60th, the minimum backstab is Level*2 (120).
This is how minimum backstab damage should look per a common sense interpretation of the above.

Level ratio damage Rounded Down
51__ 1.5__ 76.5__ 76
52__ 1.55_ 80.6__ 80
53__ 1.6__ 84.8__ 84
54__ 1.65_ 89.1__ 89
55__ 1.7__ 93.5__ 93
56__ 1.75_ 98.0__ 98
57__ 1.8__ 102.6_ 102
58__ 1.85_ 107.3_ 107
59__ 1.9__ 112.1_ 112
60__ 2____ 120.0_ 120

Currently it looks like this
Level ratio damage Rounded Down
51__ 1.5__ 76.5... 76
52__ 1.5__ 78... 78
53__ 1.5__ 79.5... 79
54__ 1.5__ 81... 81
55__ 1.5__ 82.5... 82
56__ 1.5__ 84... 84
57__ 1.5__ 85.5... 85
58__ 1.5__ 87... 87
59__ 1.5__ 88.5... 88
60__ 2___ 120... 120

Respectfully, the current implementation of the formula is silly. I hope the table is self explanatory as to why. You gain almost 3 times the minimum backstab damage for going from 59-60 as you do from 51-59 combined. Combined with the fact that rogues are backstabbing for minimum entirely too much, there is a hilarious gap between 59 and 60.
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Shiftin Anout
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Last edited by Shiftin; 07-05-2011 at 12:08 PM..
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