Those dev comments are strange, were they made pre or post AA's? Did snares suddenly start getting chances to break every tick sometime ater velious? Druid and necro snares certainly never had random durations through velious(during vanilla there was a brief period of time ensanre did have a tick based break chance) which nakes me think that something was changed-- perhaps to make AA's more balanced and/or appealing. Would also suggest they might be messsing around with the % and break chance formulas for similar reasons.
Getting back to the charm duration and testing, sadly, like I mentioned already. the base randomness of charm is so high that trying to find any signal amongst the cacophony of noise would certainly take many hundreds of hours of data, maybe even over a thousand, and in this case, for any factual conclusion to be drawn, we'd need them both from then AND now.
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