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Old 03-24-2021, 01:35 PM
Jimjam Jimjam is online now
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Join Date: Jul 2013
Posts: 12,781
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Quote:
Originally Posted by wckdtrb [You must be logged in to view images. Log in or Register.]
Sure.
The 2hb is easier, so...
(([Offense Skill] + [STR]) / 100) x [Weapon Damage]) + [Main Hand Bonus] (rounded down)
This is max dmg formula as compiled from the wiki.
Now, we need to factor in number of attacks.
(At 60, that mod is 5.07. wpn dmg is 38, mhbonus is 17 (velious) or 12 (green current).)

Now we take that + .6 that + .3125 that again (.6 = 60% double attack) and (.3125 = 31.25% triple attack)

Add another .09 that max damage again (assuming a 9% riposte at a same rate of attack as the player {this could be higher})

This gives us a max potential dmg, and we now need to divide by attacks per second, at max haste, its 0.5 (20 delay) attacks per second. This all gives us a dps of 210.92 max potenial dps

For the 1HBs its a bit more complicated, but suffice it to say, they work out to ~260

So i rouned to a rough ~25% higher.

This is all based on the wiki's formulas.
If you're calculating max damage, why aren't you factoring triple attack at 100%?