Quote:
Originally Posted by Xer0
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Not entirely true
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It is, when you compare it to other games. In world of warcraft for example paladins have Righteous Fury and Hand of Reckoning, and druids have Growl which pretty much guarantees the tank will have aggro 100% of the time no matter how much ass the healers and dps blast
In eq it's more unpredictable; even if your SK disease clouds or the pally flashes you have to be VERY careful and manage your aggro or the mob, and I know for a fact that's enough of a deterrent for tank mains in more casual games not to play tank in eq