Quote:
Originally Posted by loramin
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It depends on the mobs, but there are lots of places where you can absolutely find multiple animals of the same level (eg. http://wiki.project1999.com/Alligator%20Alley comes to mind). But whether you have mobs that are the same level or not is irrelevant; in any case, the GGR is going to let you break your pet reliable and instantly, and that's going to be hugely valuable when charm fighting. Casting invis will be neither reliable (with fizzles) or instant (and neither will racial hide).
To be clear: I'm not saying you need a GGR to charm fight! But I am saying that you will earn XP faster while charming with one than without.
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Ideal scenario would be areas where multiple mobs are around the same level range. But I’ve learned that even if both mobs are the same level range, your pet can always have a few rounds of hits when the enemy missed and be winning the fight. I’ve tried doing things like the /pet sit command to even things up, and never had much success with it
That’s why I personally switched to pulling multiple mobs at once with the pet. It is somewhat risky to do vs dark blues because of root breaks, but the surest way to ensure your pet loses any fight is to send it to aggro at least 2 other enemy mobs around, then pull pet back to an area relatively safe from pathers, then root+tash each of the 2 mobs killing the pet. The pet will be in melee range of both at once and so his health will plummet. But if needed, i can back the pet off and send him after one or the other mob individually if I want to slow down how fast the pet is dying. The only scenario where instant invis would be clutch would be if root broke off one or both of the enemy mobs as I was casting invis. I admit this does suck when it happens because if I timed pet back off correctly, it means 1-2 more rounds of melee kills the pet and costs me mana and time. But as long as root holds I’m golden to cast invis
The scenario that is more annoying is when there are only lower level mobs around the pet. In these cases I have to become a genocidal maniac and send the pet after literally anything remotely near me, which are going to be green cons that give zero exp. Even at a 5ish level difference the mobs can usually do SOME damage to the pet. After I kill about 3-5 of these, the pet is softened up enough to where another blue con that is lower level can kill it. Typically the pet will need to be around 50% health to lose to a mob that is 1 level lower. This takes me some trial and error to get right
To me, GGR seems like a super costly convenience item, like jboots, not something that fundamentally changes the class like torpor/epic for shaman. I would have to weigh out just how often it happens that root breaks on enemy mobs while I am casting invis, and the amount of time it would take to recoup that lost experience. Then figure out how much pp/hour I can grind before I reach a “break even” point on time saved to justify spending 8k+ of pp. I see rings auctioned all the time by the same people, so there doesn’t seem to be a scarcity of these in regards to the OP