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Old 02-11-2021, 09:26 PM
azxten azxten is offline
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So far I see...

1. Mem blur always resets damage if successful but randomly removes from the aggro list from all to none as a separate effect.
2. Mez will never mem blur on a recast.
3. Possibly once a mob is mezzed no change will occur to it's aggro list until it has broken mez or been casted on. No social aggro, etc until mez breaks.

Quote:
October 30, 2000 12:03 AM Click Here to See the Profile for Gemen Edit/Delete Message Reply w/Quote I recently did a test on this one myself, while hunting those rabid Spirocs in Timorous Deep. I had the level 4 Mesmerize and the level 34 Entrance spells. I'd just tashania one of the buggers, run a ways, and mez it with Entrance first. (This was before I became KOS with 'em, btw.) In the 4-5 nukes it took me to take one down, I never noticed a /con change with each entrance. Next I tried mesmerize, and easily 50%-75% of the time, the /con message changed back to the original, on 33-40+ mobs. So far as I can tell, as was earlier stated, that the longer the mez lasts, the less of a chance it has to blur. I suppose this is why I always thought Enthrall was broken, when it would almost never blur aviak guards in Lake Rathe, when Mesmerize would blur stuff all the time before then.
Quote:
October 16, 2000 08:50 AM All of the mesmerize spells have a memory blur component, but past the low levels, it's extremely rare for the blur to actually work.
Quote:
Feb 2000 nerf list
Quote:
- Memory Blur Level Capped 35+ mobs/ Memory Blur
Chance with Mes Series Reduced
More proof Enchanter pet HP was laughably low as proven already:

Quote:
Now as for our pets, in ALOT of cases they are a liability more than a
tool. Their damage output is only moderate and their HPs and AC are a
joke.
There is a bit of a timeline established there. Someone did "recent testing" posting Oct 30th saying the level 4 mez spell was blurring TD Spirocs ~50-75% of the time but Entrance never blurred. This supports the current P99 mechanic somewhat. Possibly Spirocs are higher leveling resulting in the lower success rate compared to the log I posted of level 25-30 mobs having ~100% success to blur.

Mem blur is capped for 35+ mobs and mem blure chance on the mes series is reduced from this nerf list presented Feb 2000.

It seems like mes did work similar in live to P99 but it was nerfed during classic and well before Kunark. One of the many broken functions of true classic. On that list it also mentions that you could do DOT damage to a mezzed mob and it wouldn't break. They mention having to "choose" now between dot or mez. Sounds like a lot of these were unintended effects the devs worked to fix after release.

I'd really like to hear more about that mem blur cap to 35+ if that is what they're saying. No mobs should be mem blurred if they're high level?

Quote:
Oh ya, and where are all these enchanted items we were 'supposed' to be
able to make ??? Enchanters seem to be the most overlooked class in the
game .. maybe that's why there's so few of us ? I've been doing player
counts lately and found that the ONLY class that is less popular than
Enchanters is Shadow Knights .. even the rogues have us out-numbered =(

When's the last time the Enchanter was given an upgrade or had a spell
made more effective ?? (I'm not talking about the ability to make a
useless vial of mana either)
From least played class in live to most played on P99? I wonder why...

Enchanter was a broken as fuck completely shit on class in real classic and wasn't made viable other than being a buff bot and doing group mezzes which frequently resulted in death from aggro until Velious. They made a vision of this class and quickly realized it was overpowered. Nerfed it down and forgot about it. We know from past threads Charm was so broken in various ways as to usually result in dying from bugs. Prove me wrong.

Quote:
Ha ha! I can't tell you how many times I have had to sit down in
the middle of a horde to memorize Mesmerization FAST while the
tanks keep everything taunted off of me. [You must be logged in to view images. Log in or Register.] Nowadays I keep it
ready, even if I can't really cast it because of the LOS bugs,
because it is still the group's "Get out of jail free" card. We
rarely have anyone who can evac.
Enchanters didn't even mem mez normally it was so buggy. Amazing. Multiple people mention not memming it and having to quickly mem during a pull and risk its various horrible aspects.

Quote:
No kidding. If you catch yourself with your Mesmerization, you are
going to fall down dead in approximately 24.5 seconds, and the rest
of your party will soon follow.

The spells through the wall bug is a killer. Any AE spell, like
Mesmerization, is going to wake up whatever is above you, below
you or through the wall. I wish Verant would fix that so that if
you can't see it or affect it, it doesn't notice the spell.
AE Mez ignored Z axis and walls. Apparently was also extremely high aggro if resisted.

Enchanter is so OP on P99. Fascinating reads here.
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